So, I backpatched my story into the Sims 3 Legacy Challege just b/c that made it more fun. I’m probably going to be rejected by any purists b/c I don’t want to keep 10 generations on one lot and build a big house. I want to use precreated houses (by people with far more aesthetic skill than I have) and move my Sims family around as it gains power. I still plan to score family net worth when I get to the end. And, honestly, with the inherent money loss that goes with selling a place and buying a new one, it seems like though I didn’t spend my first generation camping on a huge lot, I’ll be taking a bit of a hit to net worth over time.
At any rate, now that Generation 1 is dead, I can account points for their lives.
Generation: 1, a point for the first generation
Lifetime wants: 2, both members of the bloodline (Susie and Connor) fulfilled their lifetime wants
Portraits: 2, Lance painted portraits of both of his parents, getting them in just under the wire
Legacy House/Net worth: 1, net worth is over $100k at the time of Connor’s death
Aspiration Rewards: 2, both Connor and Susie reached 100k lifetime happiness points. Neither reached 200k. Geeze, I can’t imagine how I’d get them to do that.
Total for generation 1: 8 points
One more bit going forward. I decided that I wanted a family trait, but Lance didn’t actually share any traits with his mother. I really wanted the trait to be Brave, which neither of his parents had (Lance did inherit Good from his father, and aside from the fact that he’s not the Sample founder, I so do not want that to be the family trait).
BUT, remember that I only gave Susie four traits because I thought she could fill in the blanks as an adult based on her experiences? Well… serendipity! With a bit of Midlife Crisis, I gave her the Brave trait for her final trait after she retired. It didn’t disrupt anything she’d been playing with all her life, and thus I declare that it is not Against the Rules. Thus, the whole bloodline is backpatched into a Legacy.